Re: Nouveautés de la version de développement 0.9> 0.200.1

Fill missing element names for 29 languages with machine translation
https://github.com/qelectrotech/qelectr … ts/pull/82
https://qelectrotech.org/wiki_new/doc/t … ion_status

Fix bugtracker #340: Windows texts in 'MS Shell Dlg 2' render as Arial
https://github.com/qelectrotech/qelectr … /pull/1012

Remember the sheet background colour between runs
https://github.com/qelectrotech/qelectr … /pull/1011

Fix green fragments left behind when moving or zooming an element
https://github.com/qelectrotech/qelectr … /pull/1009

Fix #1004: element preview stays stale after editing until the collection reloads
https://github.com/qelectrotech/qelectr … /pull/1008

Fix warning about reading XML without explicit file opening
https://github.com/qelectrotech/qelectr … /pull/1014

Add translation suggestions for the interface to 29 phrase books
https://github.com/qelectrotech/qelectr … /pull/1006

Fix #1002: conductor colour toolbar swatch only recolours one wire segment
https://github.com/qelectrotech/qelectr … /pull/1005

"Le jour où tu découvres le Libre, tu sais que tu ne pourras jamais plus revenir en arrière..."Questions regarding QET belong in this forum and will NOT be answered via PM! – Les questions concernant QET doivent être posées sur ce forum et ne seront pas traitées par MP !

Re: Nouveautés de la version de développement 0.9> 0.200.1

3D Mouse Support (SpaceMouse / SpacePilot) — Cross-Platform Now!

Great news for everyone running a 3Dconnexion device alongside QET — pan/zoom support via libspnav or Hidapi See cmake option (discussion #599, PR #635) has landed and matured fast across all three platforms:

  • Linux — enabled first, shipped in the Snap build and in my Debian packages. Note: flatpak sandboxing may prevent libspnav from working there.

  • Windows 11 — tested working (even without 3DxWare installed).Hidapi

  • macOS — works out of the box once any old 3DxWare driver is removed (reboot required) Hidapi. Shane (ispyisail) then contributed additional code so testers with 3DxWare installed can use it too — fixed in PR #1032 ("Fix 3D mouse doing nothing on macOS when 3DxWare is installed").

Nice bit of rapid cross-platform iteration — Linux → Windows → macOS in just a couple of days, with community testing (thanks Shane!) closing the last gap.

If you've got a SpaceMouse/SpacePilot gathering dust, now's the time to plug it in and try panning/zooming your schematics with it!

https://download.qelectrotech.org/qet/forum_img_2/space_pilot.jpeg

Thanks Pierre to send me this mouse 5 years ago.

Also merged in the same batch: PR #1021 — fixes bugtracker #217, QET now suggests element information already used in the project. Small but handy quality-of-life improvement.

"Le jour où tu découvres le Libre, tu sais que tu ne pourras jamais plus revenir en arrière..."Questions regarding QET belong in this forum and will NOT be answered via PM! – Les questions concernant QET doivent être posées sur ce forum et ne seront pas traitées par MP !

403

Re: Nouveautés de la version de développement 0.9> 0.200.1

ispyisail
yesterday
Collaborator
Author
No terminal? SpaceMouse Check now exists for all three systems. Download, double-click, press Start, then attach the file it saves here:
https://github.com/ispyisail/qelectrote … e-check-v1

Mac: SpaceMouseCheck.zip
Windows: SpaceMouseCheck-Windows.exe (if Windows warns, click More info → Run anyway)
Linux: SpaceMouseCheck-Linux-x86_64.tar.gz (it asks for your password to read the device)
The page has the steps for each system.

"Le jour où tu découvres le Libre, tu sais que tu ne pourras jamais plus revenir en arrière..."Questions regarding QET belong in this forum and will NOT be answered via PM! – Les questions concernant QET doivent être posées sur ce forum et ne seront pas traitées par MP !